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Set in the spectacular glacial landscapes of Western Norway,
Cold Night Sun is an action adventure game in which we play Kurt
Larsen, an archetypal slacker and extreme sports fanatic who finds
himself embroiled in a mystery of epic proportions involving
cryogenics, cold war conspiracies and ecological terrorism. Key to the
game’s appeal is the way Kurt moves from place to place: he has at
his disposal a wild array of unconventional modes of transport –
mostly homemade – including snowboards, terrainboards, windboards,
paragliders, jetskis and many other devices. It is through these that
we both navigate the terrain and race to catch up with and influence
the unfolding story, whose twists and turns depend on Kurt’s actions
and decisions throughout the game, which in turn depend on how we as
players perform when faced with Kurt’s missions,
challenges and experiences.
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Snapshot is a narrative simulation adventure game in which you
play an amateur photo-journalist exploring and reporting on the events
and happenings within a small, suburban community. Snapshot's realtime
3D animated environment allows you to take instant pictures -
'snapshots' - of people, places and events you encounter as you
compile news stories about your neighbourhood and its community. You
can also collect comments and interviews concerning the issues you are
covering, and generally interact with other characters you find along
the way. Once you've gathered enough material you set about
putting together your news-piece and submitting it for publication.
But the story doesn't end there: Snapshot is a game which encourages
you to reflect on things, get involved and take a stance. The game
responds to what you submit; the characters you subsequently encounter
respond to what you've reported and how you've reported it; and your
character develops according to how much you actively involve yourself
in the betterment of the community which surrounds you. In development with NESTA Futurelab.
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A 3D simulation game which demonstrates key concepts and
processes in the complex and ever evolving field of immunology.
Players seamlessly move from the molecular to the macroscopic to
explore and examine the many interrelated components of the body’s
immune systems, and the mechanisms at play when it is ‘under
attack’. The struggle inside is reflected by events outside, as we
simultaneously experience the day in the life of the person whose
immune system we have been so intimately examining. In development with Dublin City University School of Biotechnology.
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Earthfire
Sacred stags, magic spells, wizened witches, miserly merchants
and brave hunter-warriors all play their part in this unique RPG with
an unfolding narrative at its core. A peaceful Lapp community and the
land on which they depend is threatened when a sacred stag is
slaughtered by trophy-hungry traders from the nearby mining town. In
development with Norwegian Producers Sygna
Media.
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